Post by willeze on Jun 18, 2013 23:33:24 GMT -5
Simply I'm just pasting the phase I from our MCForum thread here, for easy reference.
Also for each group we should reserve a reply here by each group lead, and keep each group's to-do list there.
Zones: Players can create zones, (much like Towny), that allows them to build and craft like normal within the perimeter. However, players who are not a part of the kingdom will have difficulty breaking any blocks within. Where Towny makes it impossible to break blocks in someone else's town, kingdoms will allow the destruction, but it will take longer, usually a concerted effort, and often with siege weapons.
Minerals: All types of ore blocks will drop the actual ore block, like iron and gold. So diamond ore will drop diamond ore, lapis will drop ore blocks, etc, as if you used silk touch. These must then be brought back to the kingdom for various kinds of processing. In addition, ore blocks will not stack. This may sound horribly inconvenience, but it will encourage groups of people to go on mining expeditions, and work together to mine.
Additionally, minerals will no longer be spread throughout the land in tiny pockets. There will be actual vein deposits with huge amounts of the mineral. This, in combination with the fact that ore blocks do not stack, will encourage semi-permanent mining structures to be set up, possibly with rails and carts. This also gives rival kingdoms incentive to try to take over a good mine. And it gives your kingdom a reason to defend your claims.
Water: Water will work slightly differently, similar to Finite water. Also, ocean water will be salty, and not allow plants to grow. This will encourage towns and kingdoms to organically grow around inland sources of water, like lakes and rivers.
Siege Weapons: These will facilitate attacking and defending kingdoms that would normally be very difficult to damage.
Upgraded Ore Processing: In an attempt to encourage multiple types of players to work together with different jobs, there will be a few new machines created to process ore blocks. Jewel cutting for diamond and lapis, forge and bellows to process metals, etc.
Also for each group we should reserve a reply here by each group lead, and keep each group's to-do list there.
Zones: Players can create zones, (much like Towny), that allows them to build and craft like normal within the perimeter. However, players who are not a part of the kingdom will have difficulty breaking any blocks within. Where Towny makes it impossible to break blocks in someone else's town, kingdoms will allow the destruction, but it will take longer, usually a concerted effort, and often with siege weapons.
Minerals: All types of ore blocks will drop the actual ore block, like iron and gold. So diamond ore will drop diamond ore, lapis will drop ore blocks, etc, as if you used silk touch. These must then be brought back to the kingdom for various kinds of processing. In addition, ore blocks will not stack. This may sound horribly inconvenience, but it will encourage groups of people to go on mining expeditions, and work together to mine.
Additionally, minerals will no longer be spread throughout the land in tiny pockets. There will be actual vein deposits with huge amounts of the mineral. This, in combination with the fact that ore blocks do not stack, will encourage semi-permanent mining structures to be set up, possibly with rails and carts. This also gives rival kingdoms incentive to try to take over a good mine. And it gives your kingdom a reason to defend your claims.
Water: Water will work slightly differently, similar to Finite water. Also, ocean water will be salty, and not allow plants to grow. This will encourage towns and kingdoms to organically grow around inland sources of water, like lakes and rivers.
Siege Weapons: These will facilitate attacking and defending kingdoms that would normally be very difficult to damage.
Upgraded Ore Processing: In an attempt to encourage multiple types of players to work together with different jobs, there will be a few new machines created to process ore blocks. Jewel cutting for diamond and lapis, forge and bellows to process metals, etc.