Because food that you can bring with you is basically trail rations. It's portable food. Things like hard bread, hard cheeses, salted meat, etc. These are things that will tide you over for many days, but if you don't eat more nutritional food eventually, your health will start fading. (Which is why you actually never need to eat 'meals,' your nutrition bar will just get empty, and you'll have to eat other food more often.)
So, allowing them only in a kingdom simulates the fact that there are chefs, allows restaurant or Inn style buildings where people can get together, and eat several different kinds of meals.
The idea is that when you are traveling, or adventuring, especially in this tech level, the food you brought with you wouldn't keep you healthy for long, and eventually, you had to go to a town to get a nice hot meal.
Last Edit: Jun 24, 2013 8:33:00 GMT -5 by Dontremb
oh i see, that's a nice point, what about making it place-able everywhere, but in the wild, it won't replenish as much nutrition point as in the kingdom, or it'll go bad eventually and then won't be edible, or make it so that meals can only be placed on tables?
Well, the nutrition bar goes down slowly already, so I don't think it's necessary to make meals work outside, but at a lessened rate.
Remember, that you never even have to eat meals, or have a full nutrition bar, it's just a bonus. If it's empty, your hunger bar just decreases faster, that's all. So you'd just have to eat more regular food.
Post by nabosueco98 on Jun 30, 2013 10:46:41 GMT -5
Pasta? Place three wheat across like bread, and put a bucket of water on top to make uncooked pasta. Place pasta in a cauldron or something and let it boil, then take it out in a bowl. And maybe have some sort of sauce?