If we want people to construct mines with rails and everything we are gonna have to change how we get rails and minecarts. Both of these items use a ton of iron when they're made so unless we change it almost no one is gonna be able to use these. Unless we only want really powerful kingdoms to have mines.
Last Edit: Jun 19, 2013 13:51:29 GMT -5 by Dontremb
Actually, that is a really, really good idea. I've been thinking that exact thing since I first started playing minecraft. Mine carts, I'm fine with, but rails, I was thinking the same crafting recipe (at least in phase 1) would give 10x or more rails than the standard recipe.
With vanilla minecraft, it almost seems like rails are only for people in creative mode.
Last Edit: Jun 19, 2013 13:52:14 GMT -5 by Dontremb
Yes. Someone on our team stated that they had a server, but I can't remember who. If not, I can run a server from my laptop. I have run a 5 person server from my laptop with no lag, and it wouldn't even need to be up all the time, just for alpha testing.
Post by glassmaster on Aug 24, 2013 17:08:38 GMT -5
Why not leave the powered rails as is, and make a new mine cart modification that a player has to power by right clicking or something? (i'm thinking like the old school mine carts that were man powered with a lever and such).
This also bolsters community effort early in the game, before a gold vein is found by requiring one of the miners to actually go with the minecart ferrying resources. (I'm assuming here that an iron/coal vein is priority #1 when searching for resources at the start of game). Imo, automated minecart ferrying of resources should be left to later in the game.