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Post by Dontremb on Jun 19, 2013 5:18:01 GMT -5
This will also pretty much be a sneak peak into phase 2.
These machines should be complicated to build, and require many parts.
I would like to make them pretty large, and very, very slow. (The main reason for slowness, is so that people in a village/kingdom have time to prepare if they see one coming.) Normally, you can't sneak up on a castle with a battering ram, or trebuchet.
It looks like, from the coding that's already done, that block damage may be changed for zones, instead of doing less damage. If this is the case, it solves a potential problem of siege weapons being used for mining, or clearing mountains. We have to make sure that people are only using siege weapons on buildings and walls.
I was also thinking that it may take more than 1 person to operate.
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Post by kokonus on Jun 19, 2013 8:31:04 GMT -5
Well to get the ball rolling.. What do you want to brainstorm about? the strenght,how it should look or everything? my idea: I also think a slow speed is usefull but maybe make them harder to see. since otherwise villages could have weeks to prepare wich is a long time. So maybe since it moves so slow just make an upgrade so that it has those army colors wich would blend it in better. Oh now I start over upgrades. What about a tech tree modular system for siege machines? you would be able to assemble parts upon a already existing machine, wich need other upgrades so it could be make balanced.. I hope i just started rolling the ball and good luck on this part Wich will be amazing 
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Post by killwithkostja on Jun 19, 2013 9:24:08 GMT -5
maybe players had to place some "rails" or something to get there siege weapons from point A to point B! so the players of the opposing kingdom know they will be attacked and can prepare themselves.
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Post by Dontremb on Jun 19, 2013 10:54:33 GMT -5
I certainly like the idea of a modular system.
However, I'm not sure about the camoflage, as I think it's a good thing if a village has weeks to prepare. We want to avoid situations where it would be advantageous to 'sneak' up on a village, and catch them unawares.
Remember, it's much easier to plan an attack, than it is to defend, and the advantage should always go to the defender.
As for rails, I'm torn. First, it would allow some kind of conflict on the way to a village, since the defending team would try to destroy the rails before it got there, but I'm not sure it's necessary since the weapons will just be moving really slow anyway. Plus, I think there will be more than enough combat outside in the defenders trying to prevent the attackers from getting there anyway.
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Post by animata on Jun 19, 2013 12:48:13 GMT -5
I suggest we do a bit of research into how siege weapons moved and how they were transported. If they were in real history assembled near the battle we would have to make them slow and expensive. If they were built at the kingdom and moved to the battle we could maybe speed them up slightly and a little cheaper than normal.
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Post by Dontremb on Jun 19, 2013 13:00:24 GMT -5
I do understand what you're saying, and I want to mirror real life as much as we can. But in this point, it is MORE important to ensure that the defenders have PLENTY of time to prepare for an attack. And, in answer to your questions, siege weapons were generally created far away, then marched, very slowly to their goal.
There were a few that were assembled near the goal, but those were smaller ones. And of course battering rams move a little quicker.
But, regardless of actual speed of building, we want to make them very slow. Even if it takes days in minecraft, or longer, to conduct an attack. This is not a PvP mod, it's a mod that allows you to attack a kingdom if you want. It should not be easy, quick, or simple to completely destroy multple people's building and hard work, and they should have plenty of time to react.
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Post by animata on Jun 19, 2013 13:18:18 GMT -5
I never wanted them super fast I was just thinking like maybe like slightly faster than what we had in mind. Also as for movement. In real life there was more flat land but minecraft tends to be very hilly,should we maybe have like the aforementioned rails so the weapons can move up these hills?
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Post by Dontremb on Jun 19, 2013 13:40:01 GMT -5
I was thinking they would just be able to roll up blocks 1 high.
The problem with rails, is what would be the purpose? What would it add to the game?
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Post by Dontremb on Jun 19, 2013 13:45:58 GMT -5
Oh, additionally, by phase 2, the biomes will be MUCH bigger.
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Post by killwithkostja on Jun 20, 2013 5:44:02 GMT -5
What if people had to make some kind of munition for some sieg weapons. like iron balls. this balls fly like arrows but explode at impact. 
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Post by Dontremb on Jun 20, 2013 6:41:13 GMT -5
Siege weapons will definitely require ammunition. Giant cross bow bolts for balistae, giant boulders (metal or stone) for catapults/trebuchets, however, exploding will probably not be until phase 2, and then only towards the high end of the tech tree.
Exploding siege engines required gunpowder, or greek's fire.
Now, we will have gunpowder from creepers in phase 1, so we might have exploding amunition as a preview, but we won't be able to get gunpowder that easily in phase 2.
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Post by Dontremb on Jun 24, 2013 7:36:51 GMT -5
Ok, so, this is where we are now:
2 different kinds of siege weapons:
Catapult Balista
Both are very, very slow, and must be driven. They both require specific ammunition, which must be manually loaded every time. The catapult should be the more difficult one to build, and do slightly more damage and slightly longer range. and fire in an arc.
The balista should fire like a giant arrow.
Let's make the models and get the weapons working the way we want, before we start messing with the recipes.
Will and Meanz, what else do you need, info-wise?
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Post by willeze on Jun 24, 2013 8:06:39 GMT -5
That's all I need for now
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Post by Dontremb on Jun 24, 2013 8:24:44 GMT -5
Awesome...!
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Post by animata on Jun 24, 2013 18:53:25 GMT -5
Quick trip to wiki and I wanted to share a few ideas.
Are we gonna have various ammo types? Bodies were used to spread disease in sieges so maybe we could have like ammo made with spider bits or something to poison people.
Fire was also used so we could maybe have basic "fireball" ammo as well.
Also do we wanna put in greek fire?
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